Category Archives: virtual reality

Prototyping in SecondLife – Experiencing Disability for optimizing Accessibility

Lloyd, Birchler and Perry developed a multimedia prototype of a virtual reality application for the NCA (National Center on Accessibility). The application would allow participants to explore issues of accessibility within public parks and recreation areas. The used Second Life … Continue reading

Posted in accessible, Experience Disability, prototyping, virtual reality | Leave a comment

disability and virtual reality

As already mentioned in our recent post disability and virtual reality in our research we lay one focus on the imagery and reprasantation of disability in virtual reality (as well as in the world of mass media and pop culture), … Continue reading

Posted in virtual reality

“A blind person’s interactions with technology”

We found an interesting Article about “A blind Persons Interactions with Technology” in the ACM (Association for Computing Machinery) by Kristen Shinohara and Josh Teneberg from the University of Washington. The study is an in-deapth exploratory and descriptive case study … Continue reading

Posted in blind, report, research, social design, tactile communication, virtual reality

disability and virtual reality

As Tom Shakespeare (PEALS, University of Newcastle, UK) mentioned in his talk at Vienna University (9 may 2008), the www offers various opportunities for social integration to bodily or mentlly impaired people. The communication through the internet offers chances of … Continue reading

Posted in design project, design study, disability studies, research, virtual reality


… a research blog developed and run at      

Posted in accessible, activism, advertisement, age, alternative communication, architecture, art, augmentative communication, awareness, bioethic, blind, blog, body, body modification, Calendar, Capability Simulation, care, co-design, comedy, Conference, cyborg, cymatics, deaf, deaf-blind, Definitions, demenz, design project, design research, design study, designwissenschaft, disability aesthetics, disability studies, echolocation, education, embodiment, Enhancement, event, exhibition, Experience Disability, fashion, Film, freak, game, gender, german/deutsch, graphic, humor, illiteracy, implants, interaction, interview, jewelery, jobs, Literature, movie, multimodality, music, neuroscience, people, performance, philodhopir, philosophie, photography, playful interaction, Politik, pop culture, posthumanism, prosthetics, prototyping, quote, reciprocal learning, report, research, senses, social design, sound, STS, sustainability and social innovation, synaesthesia, tactile communication, tangible interaction, team, toy, Transhumanity, typo, Uncategorized, universal design, virtual reality, visual communication | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,