Category Archives: prototyping

Touching new ways of commincation for 2012 and beyond….

Dear friends Liebe Freunde Caras amigos A healthy, successful and happy 2012 to all of you (especially those we haven’t met this year)! Euch allen (insbesondere denen, die wir in diesem Jahr leider nicht treffen konnten) sowie einen sicheren Rutsch … Continue reading

Posted in accessible, blind, body, care, deaf, design project, design research, design study, embodiment, Experience Disability, prototyping, research, social design, sustainability and social innovation, tactile communication, team | Leave a comment

HangUp (Deafness-inspired Interaction at Design Research Lab Berlin)

“HangUp” is a tool that accounts certain human conditions or situations, where people can not use their hands while being on the phone. For example deaf people need both hands for sign language. But also non-deaf people are often confronted … Continue reading

Posted in accessible, co-design, deaf, design project, design research, Film, prototyping | Tagged , , , , , | Leave a comment

Prototyping in SecondLife – Experiencing Disability for optimizing Accessibility

Lloyd, Birchler and Perry developed a multimedia prototype of a virtual reality application for the NCA (National Center on Accessibility). The application would allow participants to explore issues of accessibility within public parks and recreation areas. The used Second Life … Continue reading

Posted in accessible, Experience Disability, prototyping, virtual reality | Leave a comment

Welcome to DESIGNABILITIES!

… a research blog developed and run at      

Posted in accessible, activism, advertisement, age, alternative communication, architecture, art, augmentative communication, awareness, bioethic, blind, blog, body, body modification, Calendar, Capability Simulation, care, co-design, comedy, Conference, cyborg, cymatics, deaf, deaf-blind, Definitions, demenz, design project, design research, design study, designwissenschaft, disability aesthetics, disability studies, echolocation, education, embodiment, Enhancement, event, exhibition, Experience Disability, fashion, Film, freak, game, gender, german/deutsch, graphic, humor, illiteracy, implants, interaction, interview, jewelery, jobs, Literature, movie, multimodality, music, neuroscience, people, performance, philodhopir, philosophie, photography, playful interaction, Politik, pop culture, posthumanism, prosthetics, prototyping, quote, reciprocal learning, report, research, senses, social design, sound, STS, sustainability and social innovation, synaesthesia, tactile communication, tangible interaction, team, toy, Transhumanity, typo, Uncategorized, universal design, virtual reality, visual communication | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,