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Category Archives: Experience Disability
Touching new ways of commincation for 2012 and beyond….
Dear friends Liebe Freunde Caras amigos A healthy, successful and happy 2012 to all of you (especially those we haven’t met this year)! Euch allen (insbesondere denen, die wir in diesem Jahr leider nicht treffen konnten) sowie einen sicheren Rutsch … Continue reading
Tom Shakespeare speaks at our Research Colloquium (on 2nd of august)
This august is full of interesting guest speakers. Before Graham Pullin (august 9) and Tuuli Mattelmäki (august 23) come to talk at T-Labs’ Research Colloquium, we are happy to have Tom Shakespeare speaking on “What do we need to know … Continue reading
Posted in accessible, activism, alternative communication, augmentative communication, event, Experience Disability, people, philosophie, research
Tagged design research lab, Deutsche Telekom Laboratories, T-Labs, tom bieling, Tom Shakespeare
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Experience research live at 4010
Next Week (April 21, 2010 at 7 p.m.) we will present some insights from our research process of the project speechless. Entrance is free; refreshments will be provided We are looking forward to seeing you there! Presentation “Speechless – Researching … Continue reading
Posted in alternative communication, augmentative communication, blind, Capability Simulation, co-design, deaf, design project, design research, design study, event, exhibition, Experience Disability, interaction, research
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Prototyping in SecondLife – Experiencing Disability for optimizing Accessibility
Lloyd, Birchler and Perry developed a multimedia prototype of a virtual reality application for the NCA (National Center on Accessibility). The application would allow participants to explore issues of accessibility within public parks and recreation areas. The used Second Life … Continue reading
Exploring Disability – The hard way ;-/
Rough suggestions for wrong parking offenders on this inofficial traffic sign: via: Ehrensenf
Posted in Experience Disability, visual communication
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One Day blind in Berlin
Check out our video from our Self Experience “One Day blind in Berlin” (we reported from it in november here!): How do blind people navigate in public areas? How do sighted people react on a blind person? How does it … Continue reading
Posted in blind, Capability Simulation, design research, Experience Disability, Film, movie, senses
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THISABILITY vs. DISABILITY
What a pity, that we missed last year’s electronic art exhibion thisAbility vs. Disability – Looking at Disability through Creative Senses in Seoul. The exhibition presented ten interactive electronic art installations examining themes of human capability through creative transition of … Continue reading
Posted in blind, deaf, design project, embodiment, exhibition, Experience Disability, interaction, multimodality
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Selfexperience Day
Last week, we went out on the street trying to find our way and find out more about being blind in public. We called it our selfexperience day, on which we explored orientation and navigation in Berlin with a white … Continue reading
Not all hollow words… (Nicht nur Schall und Rauch…)
That`s what my first talk with a deaf person looks like. Actually looks like! In the long run, it would cost a big amount of paper and pens, and lost of patients to communicate that way. Lots of details … Continue reading
Sprachlos/Speechless in DGS
Thats what Sprachlos/Speechless looks like in german sign language (DGS). I took pictures with the software of the “Wörterbuch der deutschen Gebärdensprache”. I´m not sure if the whole sign is recognizable in these pictures. [pictures: Kestner Verlag]
Posted in alternative communication, deaf, Experience Disability
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Easy signs
Finally I got to install the “Wörterbuch der Deutschen Gebärdensprache”. As recommended to us, it is really easy to use and gives a great overview on how substantial and complex the german sign language (DGS) is. Still, I found some … Continue reading
Posted in deaf, Experience Disability
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Experience Disability to inform interaction design
As we already mentioned, we sometimes use capability simulation in order to think about interaction in terms of disabilty. That means, we try to (make people) experience certain “disabilities” in order to rethink concepts of interaction design. By systematically reducing … Continue reading