Category Archives: Capability Simulation

Experience research live at 4010

Next Week (April 21, 2010 at 7 p.m.) we will present some insights from our research process of the project speechless. Entrance is free; refreshments will be provided We are looking forward to seeing you there! Presentation “Speechless – Researching … Continue reading

Posted in alternative communication, augmentative communication, blind, Capability Simulation, co-design, deaf, design project, design research, design study, event, exhibition, Experience Disability, interaction, research

One Day blind in Berlin

Check out our video from our Self Experience “One Day blind in Berlin” (we reported from it in november here!): How do blind people navigate in public areas? How do sighted people react on a blind person? How does it … Continue reading

Posted in blind, Capability Simulation, design research, Experience Disability, Film, movie, senses

Design Beyond Disability (Eindhoven)

Interim Presentation of the Design Beyond Disability Project at the domain Health of Industrial Design at TU Eindhoven: Watch the Clip here! And here is their final project presentation. See! In the same project (obviously another team) dis some user … Continue reading

Posted in Capability Simulation, design project

Experience Disability to inform interaction design

As we already mentioned, we sometimes use capability simulation in order to think about interaction in terms of disabilty. That means, we try to (make people) experience certain “disabilities” in order to rethink concepts of interaction design. By systematically reducing … Continue reading

Posted in Capability Simulation, Experience Disability, reciprocal learning | Leave a comment

Welcome to DESIGNABILITIES!

… a research blog developed and run at      

Posted in accessible, activism, advertisement, age, alternative communication, architecture, art, augmentative communication, awareness, bioethic, blind, blog, body, body modification, Calendar, Capability Simulation, care, co-design, comedy, Conference, cyborg, cymatics, deaf, deaf-blind, Definitions, demenz, design project, design research, design study, designwissenschaft, disability aesthetics, disability studies, echolocation, education, embodiment, Enhancement, event, exhibition, Experience Disability, fashion, Film, freak, game, gender, german/deutsch, graphic, humor, illiteracy, implants, interaction, interview, jewelery, jobs, Literature, movie, multimodality, music, neuroscience, people, performance, philodhopir, philosophie, photography, playful interaction, Politik, pop culture, posthumanism, prosthetics, prototyping, quote, reciprocal learning, report, research, senses, social design, sound, STS, sustainability and social innovation, synaesthesia, tactile communication, tangible interaction, team, toy, Transhumanity, typo, Uncategorized, universal design, virtual reality, visual communication | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,